An exceptionally long-lived people, the High Elves (a.k.a The Deminis’Thalan) make their home in the forests and trees across the continent. All High Elves are graceful, artistic and magically inclined. Though they are wise, they’re often seen as arrogant to the point of rudeness by the other races. In the past, their capital was the great metropolis of Suvant. After the Fulmination, to the bewilderment of the elves, it disappeared. The High Elves that remained have set up a refugee camp on a small island south off the shoreline called Day’ten.
RESIST PSIONICS (purchased skill): Allows the user to “Resist” any effect from the Psionics Sphere of Magic. This also includes all Charm-based attacks. This may be used once per, day per purchase. As a racial benefit, it may be used to “Resist” Ritual Magic.
MAGICAL APTITUDE (automatic): This skill gives the High Elf one free Battle-Magic spell-slot on character creation. This free spell-slot can be used to store any spell s/he can cast, up to their highest-level spell-slot. This free spell-slot in no way contributes to their pyramid or the prerequisites needed to raise it. Aside from that limitation, this free spell slot functions in every other way like a normal purchased slot. Example: A High Elf Mage with 1 purchased 4th level spell-slot may use Magical Aptitude to gain an additional 4th level or lower spell, determined at their reset.
DEATH’S DOOR (automatic): High Elves have always held a deep Spiritual attunement to the forests and the land. Recent events have weakened this attunement, and in doing so, have weakened the High Elves connection to the Spirit world. Should a High Elf enter their death count s/he will only have 3 minutes to receive a Life Spell instead of the standard 5 minutes allotted to other races.
Physical Characteristics: Long, pointed Ears
Life Span: 700-1000 years
Unlike the other races, the High Elves use a very loose system of government. The Kingdom of Suvant is ruled by the High Council, and the Grey Elven King. Their Council of Twelve is populated by members of the Noble Houses. Not every Noble House holds a council seat, in fact only a few houses manage to hold several seats. How the Council members are chosen has never been made public knowledge, and is not known outside of Suvant.
Suvant’s nobility is also atypical compared to the other realms. They have very few actual titles, outside of military ranks. Most Elven villages are governed by councils or in a few cases a single elder (Magistrate or Patrician). The heads of the Noble Houses are referred to by their own people as Lords. Despite there being no actual titles, the people of Suvant appear to be very conscience of their rank and social standing. There are several major Noble Houses and various minor Noble Houses. Traditionally, status within a Noble House is defined by achievement, service, merit and birth. It is not unusual for the Noble Houses to adopt promising young elves into their ranks.
A great emphasis is put upon artisans and exceptional craftsmen. It is not unknown for a truly skilled singer, painter, sculptor or other sort of artisan to enjoy an almost Noble Status within Suvant. The Elven people place a great emphasis on art and culture. The very best artisans are almost always commissioned in service of the Noble Houses, appearing only to the public during the Festivals.