Player Profile: Tarquin

Tarquin in the Woods - Photo by Tyler Anderson

The players that I LARP with helped shape who I wanted Tarquin to be.

Jessica K has played one full season of Underworld LARP. She plays a Savar healing mage named Tarquin, and lives in camp Blackwood.

How did you find out about Underworld?

I found out about LARP through Anime North. Underworld had an amazing booth set up there and they took us on a mini adventure. I fell in love with it there

What inspired you in creating your character?

Tarquin actually started from a character in a book… but went in a complete opposite direction once I actually came to an event. From there I chose to be a sweet and kind character who heals people, while also having strong leadership skills to help and run my camp.

What is it like to be Tarquin?

Playing as a Savar is greatly rewarding, their race is very political and as such it brings a lot of opportunity for role play and involvement. Savar women have strong leadership roles, and they are above men in their culture. As leader of a human dominated camp trying to find balance between being a strong female Savar and playing to the human side of the camp has been challenging at times. I find that, at these times, my class helps me. Quinn is very nice because of her class as a healing mage. Playing as a healer has been a slow process, but one that has really been rewarding. You get known as a healer and people begin coming to you, because they know you and your abilities. That, and you can save the tanks, so they in turn can save you. Self preservation is always important.

Tarquin in the trees

The experience of being able to play as someone else is unlike anything. I can strip away all stresses of life, pick up my spell book and become a strong character who almost always knows what she wants. You make everlasting bonds with the people that you play with. Your thrown into a world of magic and chaos and somehow you survive with the help of your friends, and some luck (and sometimes just running away in pure terror). It’s really just an amazing experience.

What do you like most about UW’s game world?

I love the storyline. You’re really there and your PC can actually make a difference in the world. You can play as a really evil or good PC, or anything in between. If there is a big story line going on you can RP your way in there, help people and overcome the evil that seems to always be plaguing Jericho. Be it a giant monster of some sort, or a puzzle that needs to be solved… having the choice to be able to do that is amazing.

What is your favourite aspect of the UW game system & mechanics?

My favorite mechanic would have to be the spell system. It’s set up in the pyramid shape so you can’t learn too quickly, and the more you stick with it the better and more rewarding it is in game. It limits the amount of low level spells you have until you get the correct amount of higher level spells, and the same in reverse. You have to really focus on spells to become proficient in using them. I also like how you can fumble your casting. If you cannot say your spell correctly, then the spell doesn’t work and is used up. As a caster it’s very important you word everything correctly, and that you can throw your packets properly. If not, you could end up healing your enemy, or hurting your friends.

Tarquin reads a book


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