Belonging. It is a feeling that people of every walk of life strive to find and hold onto in the communities they are part of.  It is an essential part of happiness for most people. And when you’re a part of some of the groups that don’t necessarily fit into what society deems ‘normal’, finding it can be really difficult and even scary.
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Underworld LARP Presents : South of Heaven

The end is nigh. Inviticus, the unliving Aspect of Hatred itself, sits on his throne of corpses, ready to obliterate the living with an army of undead.

Jericho has succeeded in destroy the gate to Pax Prima, leaving the Pax Mordabish with no chance of reinforcements. With no route home, the magic hating Pax Mordabish and their allies Berphaunt, move forward with their plan to destroy the Aspect of Hatred. Jericho will undoubtedly play an important role in this for Inviticus and his army of undead will not die without a fight. The lives of millions, and the very essence of magic itself, lie in peril.

As if matters could get worse it has been said that Lord Reann Tanna, once tyrannical ruler and rumoured vampire lord, has returned to enact his vengeance. Armed with the phylactery of the Green dracolich, he risks his own existence to ensure that Jericho and her citizens pay for their crimes against his house. I think you really pissed him off.

P.S. there is also a wedding

Welcome to Underworld’s flagship event of the 2014 season. Our Halloween event, or “All Hallows” as it is known IN GAME, is a fear filled horror fest, where death waits around every corner. This is an especially important event for us because it wraps up an epic plot line that by myself and Ted have been working on for over 6 years! With high risk, comes high reward. Gold, magic items and untold treasures are yours to be found, if you have the guts to leave your hiding holes. We go all out this event, with , props, blood and a monster encounter of such scale that we haven’t seen the likes of it in any North American LARP

Halloween at Underworld has some special notes that should be addressed. Every year we print custom red armbands, themed with the overplot of that season. They’ve become somewhat of a collector’s item and we only give them out to players who are brave enough to PC their highest level PC. Season NPC’s and Shapers have custom white headbands, we haven’t forgotten about you.

Please read our annual special Halloween Event message here. We’re doing things a wee different this year. Less running and hiding and a hell of a lot more creepy horror story – http://www.underworldlarp.ca/mybb/showthread.php?tid=11586

Lastly, our NPC turn out is usually higher than any other event (chickens!) and, as such, we will not be using shift NPC’s this event. As a PC you cannot sign up for an NPC shift – but you also do not need to pay the opt out cost. Furthermore, we are capping the number of people we need as full weekend NPCs. Season NPC’s are not subjected to this cap. The cap number is not public information. If you wish to NPC you will need to prelog as such. Spots are first come first serve.

Dress warm! The nights can be quite chilly. See you at logistics! Happy Halloween!


Start Time: Gates open at 2pm, Log opens at 6pm, Game starts at 10pm. Game usually ends around 2pm on Sunday.
Blankets: 2 for PC’ing. Standard for NPC’ing.
Cost: $45 ($40 with prelog)

Map can be found here http://tinyurl.com/43mlag6


Underworld LARP Presents: Autumn Thorns

I am Layyah AIeede of the Pax Arcaniam. We are your friends and allies. To the Pax Mordabish: we are your mothers, your sisters, and your daughters. You have been deceived for too long.

Jericho: You have helped liberate our sisters in Pax Prima. For that we are grateful. Our captors in the Pax Mordabish would have you believe that we slept in our prisons, unaware of our surroundings. We were not asleep. Our “brothers” told you we were stricken with insanity and that we needed to be put down. They took our sisters and daughters, the moment they left the womb, and placed us in prisons until they could find a “cure”. This misguided cure is the complete and utter destruction of all magic in the world. The truth is we were never insane. As a result of the destruction of our dragon, the men of our people had the magic removed from them. The women who all stood against the idea, had our magical abilities exponentially increased. At the time we were unprepared for this and had yet to learn how to control it. We did not need to be systematically subjugated. We needed to be trained. Although many lived and died in those black prisons, our subconscious minds were linked, and we planned for the day of our return.

The Pax Mordabish wish to destroy the Aspect of Hatred, known as Inviticus. This may sound just at first, but know their methods of doing so will have a devastating effect. Your land has many intersecting laylines that ebb and flow with all the magic that fills this world. On many of these, the Pax Mordabish have placed their wicked devices. These devices will poison the laylines and ultimately destroy the magic that feeds every living thing. Inviticus will die by their swords when the magic is removed but so too will the Fae, the spirits of the dead, the Mages, and anyone who can cast magic. All those that use magic will suffer a terrible painful death as our “brothers” drain it out of the land.

It is with sorrow in my heart that I must tell you that I do not believe we can stop this in time. There are too many devices in place and we cannot remove them before they are activated. The Pax Mordabish have already begun their final assault and based on our current predictions, they will successfully destroy the magic in our world, and be ready to confront the Aspect of Hatred, by the end of October. That being said, while we cannot stop it, we do have a plan. It is a long shot and we will need all our allies but there is still a chance.

Our first goal must be sever the connections to Pax Prima. With a majority of Mordabish troops fighting their way to Inviticus’s stronghold, only a small reserve has been left behind to guard the main gating device. They are led by the 1st Subjugater Khalid Abed Djinn, a man I understand many of you are familiar with. He will pay for his transgressions. I will be bringing my sisters together in a week’s time. Seek us Friday night, 11pm at your town fire and we will discuss what needs to be done. Be prepared; some of our misguided brothers still creep your woods and they will most assuredly try to stop us.


Welcome to the second last full weekend event of the 2014 season. Remember to dress warm as the nights are getting cooler.

Logistics opens: Friday of the event, 6:00PM
Event Time: Friday 10:00PM
Cost: $45 ($40 with prelog)
Blankets of CP: 1

Map can be found here http://tinyurl.com/43mlag6


Underworld LARP Presents : Red Rebel Renegades

The drums of war sound on..

Jericho has celebrated a number of key victories in their fight against the Pax Mordabish and, ultimately, the Aspect of Hatred, but the war is not over.

The protective magics that held back Inviticus are gone and so too is the leash of the tyrannical Pax, but where does that leave Jericho? The Pax seemingly care nothing for Jericho anymore. They did their job in defeating Morgaine, the Banshee Queen. Their attention now turns south, towards Inviticus himself. This brief moment of respite should not be squandered.

The Pax Arcanium, the Grey Elves, the Germmel, the Risen and the Muck Water Goblins are all allies of Jericho. Their pieces on the battle map must be chosen carefully, lest we forget that should the Pax Mordabish fail in defeating Inviticus, life on this land will cease, forever.

Please join us for our 5th weekend event of the 2014 season!

With this event our year-long story lines arc toward a conclusion. There are 2 events left before All Hallows and this event ties into some plotlines that occurred much earlier in the year.

This event does not conflict with Ralinwood and it’s been a good 3 weeks since our last event, so we expect our attendance numbers to shoot back up again.

Parking on one side at logistics worked great last event, we’d like to try it again with the higher amount of cars. PLEASE DO NOT BLOCK THE ENTRANCE – I had to ask some cars to move because of the small amount of space left at the entrance to rows # 2 & 3. Remember that large trucks park there too, for the safety of your vehicle’s bumpers, please park in the back rows instead, we’d hate to see you get clipped.

I will be not at this event but Dave will be, so he’ll be taking over my job at logistics from about 8pm until they close. Take all donations to him, he’ll write it down and I’ll apply the frags after.

2 weeks until lay-on, Jericho!

Logistics opens: Friday of the event, 6:00PM
Event Time: Friday 10:00PM
Cost: $45 ($40 with prelog)
Blankets of CP: 1

Map can be found here http://tinyurl.com/43mlag6


Underworld LARP Presents: Requiem for a Queen

To the loyal Citizens of the Pax Mordabish and their Allies,

The forces of Inviticus have attempted once again to weaken and destroy us. And, like all the times before, we have survived. I personally congratulate you on your tenacity and perseverance. As we have said before, you do not fight alone. Before the next full moon our forces in Jericho and Mea Visa will assault Morgaine, the Banshee Queen. While you brave and fearless soldiers are combating that evil, know that you will not be battling alone. While you fight the Moragine, our forces in Valan’s Honour will dispatch the Arch Lich, Ashen Kane. Further to the West we aim to have Suvant engage the Zombie Lord that terrorizes the lands south of them. This combined effort will destroy the Aspect of Hatred’s strongest generals and will provide us the opportunity to end him, finally. We will be providing you with the gates necessary to take the fight to the Dark Queen herself. Her castle is infested with magic, her forces are filled with hatred, but I, your supreme Overlord, will give you the opportunity to rid her form our lands. To purify more of the forest you have chosen to call home.

Now despite all we have done, some still feel our presence here is not wanted. They remain blind to the victories we have brought and look to other far more dangerous allies for aid. You, the People of Jericho, are truly in danger of replacing one magical threat with another. Any true and loyal citizen of Jericho is commanded to inform the Pax Mordabish of any and all acts of treason against our war efforts. Do not give in to those that coat their lies in sweet words of treachery. Our ways may seem harsh, but we have not lied to you. We deliver on our promises, and are as dedicated to winning this war as you are. None of your other so called allies can say as much. Follow me, and we will guide you to true freedom.

Stand and be counted among those who will defend these lands with their lives.
Stand and be counted among those who will burn hatred from the heart of this forest.
Stand and be counted among those that bring honour and glory to Jericho and the Pax Mordabish.

Morgaine sings a dirge of hatred, but the time has come to make it her requiem.

The Banshee Queen must die!

High Overlord Nabot-San
Slayer of Dragons, Destroyer of Gods
Pax Mordabish



Welcome to our long weekend event of the 2014 season. We broke records last game! 172 players. That’s nuts!

Traditionally our long weekend events tend to be a good mix of RP and plenty of combat. We hit you hard last game with the Morgaine’s retribution but now it is time to take the fight to her. Town will be slightly safer from the wandering choir of death but by no means should you let your guard down. This is an event 6 years in the making. I hope to see you all on the battlefield.

Date: Aug 1st to Aug 4th, 2014
Logistics Open: 6:00PM
Event Time: 10:00PM
Cost: $55 ($50 with prelog)
Blankets of CP: 2

Map can be found here http://tinyurl.com/43mlag6


Underworld LARP Jericho Presents : A Poison to the Ear

War has begun.

The anti magic legions of the Pax Mordabish have shattered the beacon. The Curtain, the magical barrier holding back an army of undead, is gone. With no other option Jericho must now stand beside its enemies to face what they deem “the greater threat.”

The Pax promise freedom and liberation of the oppression that is magic, and in exchange for compliance, they have kept their word and are patrolling the farmlands against the forces of undead… for now. There is little choice but to follow the lead on more missions against the Aspect of Hatred, Inviticus.

The Pax have made it clear that no undead will escape their wrath. Some townsfolk have begun to accept them; others feel it is only a matter of time before they show their true colours.

As if things could not get more complicated, the Necromancer Rhademia still haunts the land, and with her, a massive stone construct from a long forgotten time named Gormac. Worse still an ancient foe is rumour to have been seen over the winter months, an old eternal evil that has vowed revenge of the good citizens of Jericho. As if they needed more enemies.

One thing is clear, Inviticus must be stopped and the war must end before everything is lost. The only question left is “Will the price be too great?”

Please join us for our second full weekend event “A Poison to the Ear.” Last event we broke season opener records and possibly most players ever. This event is already shaping up to be larger. It is not to be missed. The weather is getting warmer, the swimming hole is getting more attractive and our player base is blooming. We’re pretty hyped to make this event incredible.
JunePosterC (Small)
Prelogistics opens: Friday, 6:00PM
Event Time: 10:00PM
Cost: $45 ($40 with prelog)
Blankets of CP: 1

Map can be found here http://tinyurl.com/43mlag6